Wikipedia talk:WikiProject Video games
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Dispute in Grand Theft Auto: The Trilogy – The Definitive Edition on whether to be more specific or vague
[edit]I have entered an editing dispute with @IceWelder: over whether or not to specify which character had the Confederate flag removed from their in-game attire (a removal questioned by a writer in their criticism, which is described in the reception section). I am bringing it here without turning it into an edit war. While I haven’t found anything in the MOS about this, I believe that specifying the character as Phil Cassidy from GTA Vice City is more specific, concise, and not vague compared to “a character”, and is reasonable to include. (For the record, no other character in GTA 3, VC, or San Andreas has the flag on their clothes.) It gives the specific example for people to look up on their own accord without being excessive detail. IW believes that because the character isn’t mentioned elsewhere in the Wikipedia article, it’s completely irrelevant and specific to include, despite “a character” being too vague and unspecific. I think such vagueness should be avoided, and it’s not unreasonable to specify. What does the WikiProject think here? DrewieStewie (talk) 17:34, 14 August 2024 (UTC)
- We generally aim to write Wikipedia be understandable in a stand-alone context. As in, general audiences - anyone who can read, should be able to understand an article either through the articles text itself, or WP:WIKILINKs to other Wikipedia articles. It's for anyone to read and understand, not just GTA fans or gamers.
- In that respect, if the character isn't mentioned in any other point in the article, then it doesn't make any sense to name drop him here, as the reader has no knowledge of who the character is. A stand-alone name with no context or info does not help the reader. IceWelder has the right idea. Sergecross73 msg me 19:04, 14 August 2024 (UTC)
- There is context though: the character had previously been wearing the flag in a specific game of the trilogy, but is no longer in the remaster. The character is prominently mentioned in the article for the prequel Grand Theft Auto: Vice City Stories (but not the Vice City article since the Wikipedia plot doesn’t go into detail on the Asset missions/heist storyline), so perhaps wikilinking the character could go to the Vice City Stories plot to satisfy that need. Even if the subplot/Phil were included in the original VC article, the plots of the games aren’t in the Trilogy article because it’s redundant to list them when the original source materials have their own articles to list it, so that reception section is one of the few, if any, places to mention the characters when relevant (which Phil is here). I think avoiding specific examples without clarification of what the critic is referring to is “dumbing it down” so to speak, is insulting to the readers intellect, and should be avoided at all costs. DrewieStewie (talk) 20:06, 14 August 2024 (UTC)
- But tacking on the name "Phil" doesn't add anything to that message. Nothing is lost by its removal because the reader doesn't even know who Phil to begin with.
- Think of it this way. If Cloud Strife is out there rocking a confederate flag, you'd mention him by name, because he's mentioned up and down the Final Fantasy 7 article. But there's no reason to name drop Chelsea for doing the same thing, since general audiences don't know she's the little girl who's found in the third building on the left in Junon with 2 lines of dialogue, nor is Wikipedia likely to discuss her otherwise in the article. Sergecross73 msg me 20:40, 14 August 2024 (UTC)
- Unalike comparison, Phil is a major character in Vice City/VCS (voiced by Gary Busey, might I add)that reoccurs in a minor role in III/Liberty city stories. Not Cloud or Tommy Vercetti level, but definitely not that insignificant to the game’s story. I see it as a lost opportunity to learn if a casual reader doesn’t know. For instance, searching on Google for “Phil Cassidy” instead of “character with confederate flag in GTA” (remember, the status quo doesn’t specify which game in the trilogy). DrewieStewie (talk) 20:53, 14 August 2024 (UTC)
- This response misses the point entirely, which is that the character is not mentioned anywhere in the article, so the reader has no understanding in the who, or importance of, what it means to be "Phil" in the first place. If you're requiring the reader to "Google something", you're not writing Wikipedia articles correctly. Sergecross73 msg me 21:02, 14 August 2024 (UTC)
- Isn’t “a character” worse in that regard, given that wikilinking to Vice City Stories describes Phil Cassidy? DrewieStewie (talk) 21:40, 14 August 2024 (UTC)
- I'm not sure I follow, but I also dont object to just trimming it back to "instances of confederate flags were removed from the game" either. Sergecross73 msg me 21:54, 14 August 2024 (UTC)
- Perhaps. Or, maybe even similar to how they have a picture of Denise Robinson’s character model in both the original/the remaster to highlight criticisms of poorer quality, we could do the same with Phil for the flag? If it qualifies fair use, that is. DrewieStewie (talk) 22:46, 14 August 2024 (UTC)
- It feels like it's going to be hard to justify an image on such a minor, trivial aspect of the game. I don't see that sticking either... Sergecross73 msg me 12:46, 15 August 2024 (UTC)
- Perhaps. Or, maybe even similar to how they have a picture of Denise Robinson’s character model in both the original/the remaster to highlight criticisms of poorer quality, we could do the same with Phil for the flag? If it qualifies fair use, that is. DrewieStewie (talk) 22:46, 14 August 2024 (UTC)
- I'm not sure I follow, but I also dont object to just trimming it back to "instances of confederate flags were removed from the game" either. Sergecross73 msg me 21:54, 14 August 2024 (UTC)
- Isn’t “a character” worse in that regard, given that wikilinking to Vice City Stories describes Phil Cassidy? DrewieStewie (talk) 21:40, 14 August 2024 (UTC)
- This response misses the point entirely, which is that the character is not mentioned anywhere in the article, so the reader has no understanding in the who, or importance of, what it means to be "Phil" in the first place. If you're requiring the reader to "Google something", you're not writing Wikipedia articles correctly. Sergecross73 msg me 21:02, 14 August 2024 (UTC)
- Unalike comparison, Phil is a major character in Vice City/VCS (voiced by Gary Busey, might I add)that reoccurs in a minor role in III/Liberty city stories. Not Cloud or Tommy Vercetti level, but definitely not that insignificant to the game’s story. I see it as a lost opportunity to learn if a casual reader doesn’t know. For instance, searching on Google for “Phil Cassidy” instead of “character with confederate flag in GTA” (remember, the status quo doesn’t specify which game in the trilogy). DrewieStewie (talk) 20:53, 14 August 2024 (UTC)
- There is context though: the character had previously been wearing the flag in a specific game of the trilogy, but is no longer in the remaster. The character is prominently mentioned in the article for the prequel Grand Theft Auto: Vice City Stories (but not the Vice City article since the Wikipedia plot doesn’t go into detail on the Asset missions/heist storyline), so perhaps wikilinking the character could go to the Vice City Stories plot to satisfy that need. Even if the subplot/Phil were included in the original VC article, the plots of the games aren’t in the Trilogy article because it’s redundant to list them when the original source materials have their own articles to list it, so that reception section is one of the few, if any, places to mention the characters when relevant (which Phil is here). I think avoiding specific examples without clarification of what the critic is referring to is “dumbing it down” so to speak, is insulting to the readers intellect, and should be avoided at all costs. DrewieStewie (talk) 20:06, 14 August 2024 (UTC)
- Would "a character named Phil Cassidy" work as a compromise? QuicoleJR (talk) 20:08, 14 August 2024 (UTC)
- Which game and depiction would need to be applied too, given that the article concerns a trilogy of three games, two of them which contain different depictions of the character fifteen storyline years apart. DrewieStewie (talk) 20:58, 14 August 2024 (UTC)
- I basically agree with Sergecross73. If a character is only mentioned once, it doesn't need much detail. We would handle it differently if multiple sources were talking about multiple aspects of that character, because then it would (a) deserve more WP:WEIGHT, and (b) need to be defined clearly so we can refer back to that character multiple times. But if it's just one comment about one character, there's no need to go into detail. An encyclopedia article is summary style and people can read individual reviews if they want to see what one source said about one character. Shooterwalker (talk) 11:37, 19 August 2024 (UTC)
New Articles (August 13 to August 18)
[edit]A listing of all articles newly added to the Video Games Wikiproject (regardless of creation date). Generated by v3.20 of the RecentVGArticles script and posted by PresN. Bug reports and feature requests are appreciated. --PresN 13:04, 19 August 2024 (UTC)
- Articles deleted/removed: Sword Art Online Abridged, Tom Hale, Syrup the Witch, Biggoron, Shut the Box (video game), List of video games based on Hasbro properties
- Drafts deleted/removed: Draft:Lifesteal SMP, Draft:Michael J Mika, Draft:Solarpunk (video game), Draft:Benjamin Reichwald Hopps, Draft:Clive Barker's unproduced projects, Draft:Jetpack Interactive, Draft:Pirate Software, Draft:Untitled Tomb Raider game, Draft:Banban video game, Draft:Starcraft II ESL Pro Tour, Draft:About me, Draft:Mini Ladd, Draft:Perblue, Draft:Star Wars Eclipse
- Articles redirected: Deer Avenger (1998 video game), Superleague Formula 2009: The Game, List of Zenless Zone Zero characters, Dracthyr, Iikka Keränen, Miika Huttunen
- Templates deleted/removed: {{Free Fire World Series}}
- New categories: Video games about deer — Zxcvbnm, Hearts of Iron — Di (they-them), Nerial games — Waxworker, Riedel Software Productions games — Waxworker, Rozner Labs games — Waxworker, Two Point Studios games — OceanHok, Video games based on soft drink brands — (Oinkers42), DesignStar Consultants games — Waxworker, Fantasy video games by series — AHI-3000 (newly tagged - originally created 1 month ago), High fantasy role-playing video games — Werter1995, Horror video games by series — AHI-3000 (newly tagged - originally created 1 month ago), Pole Position and Final Lap series — Dimadick, Science fiction video games by series — AHI-3000 (newly tagged - originally created 1 month ago), Video game series by narrative genre — AHI-3000 (newly tagged - originally created 1 month ago), Video games by narrative genre — AHI-3000 (newly tagged - originally created 1 month ago), Chinese Paladin 3 Gaiden: Wenqing Pian characters — Sdf (newly tagged - originally created 9 months ago), Chinese Paladin 3 characters — Sdf (newly tagged - originally created 9 months ago), Drakengard characters — (Oinkers42), Red Dead characters — MC-123 (newly tagged - originally created 2 months ago), The Legend of Sword and Fairy 1 characters — Sdf (newly tagged - originally created 9 months ago), The Legend of Sword and Fairy 2 characters — Sdf (newly tagged - originally created 9 months ago), The Legend of Sword and Fairy 4 characters — Sdf (newly tagged - originally created 9 months ago), The Legend of Sword and Fairy 5 Prequel characters — Sdf (newly tagged - originally created 9 months ago), The Legend of Sword and Fairy 5 characters — Sdf (newly tagged - originally created 9 months ago), The Legend of Sword and Fairy 6 characters — Sdf (newly tagged - originally created 9 months ago), The Legend of Sword and Fairy characters — Sdf (newly tagged - originally created 9 months ago)
- New templates: {{Two Point Studios}} — OceanHok
August 13
- — Zxcvbnm
- — Tintor2
- — J2UDY7r00CRjH
- — 66.217.35.78 (newly tagged – originally created 19 years ago)
- — Afrowriter (previously a draft: undrafted by original creator)
- — Cukie Gherkin (previously a userpage: undrafted by original creator)
- — OceanHok (was previously a redirect)
August 14
- — Yoblyblob
- — Itdoesntmatteranymore (previously a draft: accepted AfC submission)
- — NegativeMP1 (previously a userpage: undrafted by original creator)
- — Cukie Gherkin (was previously a redirect)
August 15
- — Haveyouseenthisboy (newly tagged – originally created 1 month ago)
- — OceanHok (was previously a redirect)
August 16
- — Nikoru (newly tagged – originally created 18 years ago)
- — Gprevi (newly tagged – originally created 16 years ago)
- — Vacant0
August 17
- — 狄の用務員
August 18
- — Angeldeb82
- — Zxcvbnm
- — Imcdc (previously a draft)
- — SuperGrey
- — Dr. Precursor (newly tagged – originally created 2 months ago)
- — Zxcvbnm
- — Lhimec
Renaming 3DO
[edit]Talk:3DO Interactive Multiplayer#Renaming? Sceegt (talk) 20:43, 20 August 2024 (UTC)
- Would be cool if we could get some more input here. Not much in the way of discourse, just not much in the way of input at all, for what would be kind of a big deal move. Thanks. Sergecross73 msg me 15:19, 24 August 2024 (UTC)
Appearance over Concept and creation: a rant
[edit]So I'm reviewing Boneless Pizzas' Ada Wong, where "Concept and creation" appears above "Appearances". This way of organizing character articles seems to be the norm, and that norm doesn't make sense to me.
Most of a character's bio revolves around the fiction surrounding them: the world they live, the people they interact with, etc. In the "Appearance" section, all of this fiction stuff is explained as necessary, for the sake of better understanding the character's role in the game. In "Concept and creation", these fictional details are glazed over because this section is about the character itself, as well as their real-world development. In this context, "Appearances" should come first, but it doesn't. In the context of Ada Wong, an "Umbrella" is mentioned in Concept and Creation but is not explained (this is not Pizza's fault). It is, however, explained in the next section very beautifully that's its a pharmaceutical company. If this explanation were to be moved up to the section above, it would complicate developer info with fictional explanations. These sections should be separate, but Appearances should be first for the sake of understanding narrative without losing the reader. When people read articles, they are dominantly reading top-down instead of jumping around.
Jesse Pinkman and George Costanza organize their articles this way. In fact, so do video game articles when they put "Plot" above "Development". So why not the characters? Is there some better reason for why we do it this way that I have trouble seeing? Panini! • 🥪 16:27, 21 August 2024 (UTC)
- You make some good points. I didn't have a hand in creating the format, just replicated in the few character articles I created because that's what I had always observed elsewhere. I assumed we just wanted to kick the article off with more encyclopedic type content. I think in under-developed articles it can make sense - pre-clean up articles often read like "First Pikachu was in Pokemon Red Then he was in Pokemon Yellow. Then he was in Pokemon Gold. etc etc etc" I don't think that's a particularly great place to start. (Though its not great anywhere either.) But you may have a point, perhaps your order is better in a developed article? Sergecross73 msg me 16:37, 21 August 2024 (UTC)
- It ultimately depends on the character. Like with characters where the plot needs to be front loaded to understand how they were built around it (i.e. Exdeath) it's better to put the plot first. However with other characters like for example fighting game or Overwatch characters, often the plot is secondary and much shorter to their overall development. However in the case of Mario for example if we load the Appearances section first, we're throwing a metric ton at the reader who for a good chunk of the article's start doesn't understand how the character came about let alone evolved. It's case by case, but whichever does should explain concepts to the reader as it introduces them.--Kung Fu Man (talk) 19:39, 21 August 2024 (UTC)
- This is something I brought up at the FAC for Ada Wong. It makes sense why video games generally start with the Gameplay section over Plot (although even there I think there are cases where we're better off with a film-type synopsis before all else) but a lot of the info in a typical design section will lack a lot of context divorced from the general arc of the game appearances. A compromise is having some sort of Overview section that gives the broad strokes of the character (which the Wong article now essentially does) but it can still be suboptimal. There are certainly some character articles where it is a better choice to have the conception and design details first, but it ain't every single one. Der Wohltemperierte Fuchs talk 19:03, 21 August 2024 (UTC)
- I've increasingly been using appearances first, only not doing so if I feel like the concept behind a character deals with complexities that wouldn't feel right in appearances. For example, Pokemon species or Persona 5 characters. Ada Wong doesn't feel like concept first makes sense. - Cukie Gherkin (talk) 19:49, 21 August 2024 (UTC)
I feel like it should be for consistency. I followed the format from Jill Valentine (Which it went 5FACs). 🍕Boneless Pizza!🍕 (🔔) 23:17, 21 August 2024 (UTC)
There is an RFC you may be interested in on Talk:Asmongold as whether or not to include his name within the article. - Skipple ☎ 01:45, 22 August 2024 (UTC)
Looking for opinions on sources for a GAN
[edit]Heyo, I'm currently reviewing Rayman for GA. I found two sources that need additional opinions and would love some additional input at WT:VG/S#GamerInfo.NET and WT:VG/S#Vrutal to resolve them quickly. Regards, IceWelder [✉] 06:01, 22 August 2024 (UTC)
Discussion at Talk:Can I Play That?#IGN Reporting
[edit]You are invited to join the discussion at Talk:Can I Play That?#IGN Reporting on how best to incorporate an IGN piece on Susan Banks, an activist on games accessibility. Rotideypoc41352 (talk · contribs) 03:01, 24 August 2024 (UTC)
RSN discussion on Geeks+Gamers
[edit]If anyone is interested see WP:RSN#geeksandgamers.com for potential deprecation. -- LCU ActivelyDisinterested «@» °∆t° 12:37, 24 August 2024 (UTC)
Proofreading and review request for DYK
[edit]Umehara ga kimeta has been nominated for DYK. The article is about an Internet meme that was born from a 17-second commentary video of a fighting game tournament. I would appreciate proofreading and review by English speakers who are knowledgeable about video games.--狄の用務員 (talk) 17:24, 24 August 2024 (UTC)
- That article needs a lot of work on its prose. It reads like an advertisement (for a meme of all things.) Sergecross73 msg me 21:37, 24 August 2024 (UTC)
- Thank you for your advice. As for me, I do not intend to write a promotional article at all, but I am afraid that my writing skills are not enough. If someone would be so kind as to improve the article, I would deeply appreciate it. 狄の用務員 (talk) 11:33, 25 August 2024 (UTC)
sourcing for Fromsoft's game engine
[edit]While looking into Fromsoftware's game engine, I found that they are using something that is being called Dantelion engine or Dantelion2 engine. The best overview I have found is at http://soulsmodding.wikidot.com/topic:engines but it is self published. There is a mention of Dantelion in this ign article and this site of unknown reliability (I assume low reliability). Is this enough to mention it anywhere (eg, on the Fromsoftware page?) Or, at the very least, could this be enough to put the engine for Fromsoft games as "proprietary"? Gamerevolution list Bloodborne and Dark souls 3 as proprietary directly [1] so I assume at least that one we can set in the infobox. The IGN article lists Elden ring and armored core as being "Dantelion," although it attributes it to a youtube video (but at the same time also seems to assert this fact in its own voice). Also if you read the full IGN source they do make a good case for Armored core and Elden Ring being the same engine, whatever that engine actually is. The linked unknown site directly states that Elden Ring is in-house (ie. proprietarty) and using the so called "Dantelion" engine. I would suggest adding the following sentence to the fromsoftware article "Fromsoftware develops an in house game engine which it uses for many of its games including Bloodborne, Armored Core and Elden Ring." The engine has been referred to as "Dantelion." Or something along these lines. J2UDY7r00CRjH (talk) 04:49, 26 August 2024 (UTC)
- This seems both unnecessary and sketchy to use as a source. Honestly it doesn't matter what the name of Fromsoft's engine is because it's proprietary. It's not helping anyone to know what it's internally called, just a minor piece of trivia better off on FANDOM or the like. ᴢxᴄᴠʙɴᴍ (ᴛ) 05:00, 26 August 2024 (UTC)
- Ok, I can hold off on mentioning Dantelion anywhere. Should I find a source for each fromsoft game as being proprietary to add it to the infobox? I listed DS3 and Bloodborne already. If I need a source for each fromsoft game being propriety, would the IGN source count as a source for Elden Ring and armored core 6? Also, I don't agree with the point that it's not helping anyone. By the same vain, we would have to delete all "Development" sections on video games, as they don't help anyone either. Knowing what engine is used for a game tells you something about it's development. I agree that the source may not be strong enough though and does not really have enough detail to necessarily make it worth while to mention it. If the source mentioned some of the engine's features for example I would have a different response. J2UDY7r00CRjH (talk) 05:13, 26 August 2024 (UTC)
- I agree that knowing what a game's engine is is helpful. But simply "proprietary" can be used, as its internal name is not particularly relevant except in certain special cases where it is still heavily known and used as a tool (i.e. the Creation Engine). ᴢxᴄᴠʙɴᴍ (ᴛ) 05:46, 26 August 2024 (UTC)
- @ZxcvbnmI think we basically agree then. What about the other DS games and elden ring? Can I list them as proprietary without a source? Can I use that IGN article as a source that they are proprietary? J2UDY7r00CRjH (talk) 05:50, 26 August 2024 (UTC)
- The IGN article cites Zullie the Witch, who is a dataminer but not a reliable source by any metric. Given that they admit to NOT actually doing their own research about the name of the engine, or even asking for a second opinion, much less contacting Fromsoft like a standard news outlet might do, I think that at most we can conclude Fromsoft uses a unique engine of some kind without getting too much into speculation. Still, I don't think it's even good enough for older games, since it just points vaguely at a time period they used such an engine. ᴢxᴄᴠʙɴᴍ (ᴛ) 06:48, 26 August 2024 (UTC)
- @Zxcvbnm Thanks. I mostly expect that to be the answer. In the meantime, I found this article from koreaherald [2] that says Elden Ring is proprietary, so I used that instead. J2UDY7r00CRjH (talk) 06:51, 26 August 2024 (UTC)
- The IGN article cites Zullie the Witch, who is a dataminer but not a reliable source by any metric. Given that they admit to NOT actually doing their own research about the name of the engine, or even asking for a second opinion, much less contacting Fromsoft like a standard news outlet might do, I think that at most we can conclude Fromsoft uses a unique engine of some kind without getting too much into speculation. Still, I don't think it's even good enough for older games, since it just points vaguely at a time period they used such an engine. ᴢxᴄᴠʙɴᴍ (ᴛ) 06:48, 26 August 2024 (UTC)
- To clarify, engines should only be named in the infobox if they can be wikilinked (i.e., they have their own independent article, or redirect to a dedicated section) per template documentation. It may be worth mentioning the proprietary engine in prose, but not in the infobox. – Rhain ☔ (he/him) 22:23, 26 August 2024 (UTC)
- "|engine = Proprietary" is Ok in the infobox though right? Thats what I did for Elden Ring, DS3 and BloodBorne. I've seen |engine = Proprietary on a lot of games. to me it makes sense to do that. I'm not sure if by "It may be worth mentioning the proprietary engine in prose, but not in the infobox" you mean not to mention a specific proprietary engine (eg. "Dantelion") or not to list "proprietary" itself in the infobox, which I think is useful info. J2UDY7r00CRjH (talk) 23:08, 26 August 2024 (UTC)
- Ok, looking at Template:Infobox_video_game#Parameters, it seems like we should not even list "proprietary" as an engine. This doesn't make much sense to me but I'll remove the one's I set to proprietary for now. J2UDY7r00CRjH (talk) 23:17, 26 August 2024 (UTC)
- "|engine = Proprietary" is Ok in the infobox though right? Thats what I did for Elden Ring, DS3 and BloodBorne. I've seen |engine = Proprietary on a lot of games. to me it makes sense to do that. I'm not sure if by "It may be worth mentioning the proprietary engine in prose, but not in the infobox" you mean not to mention a specific proprietary engine (eg. "Dantelion") or not to list "proprietary" itself in the infobox, which I think is useful info. J2UDY7r00CRjH (talk) 23:08, 26 August 2024 (UTC)
- @ZxcvbnmI think we basically agree then. What about the other DS games and elden ring? Can I list them as proprietary without a source? Can I use that IGN article as a source that they are proprietary? J2UDY7r00CRjH (talk) 05:50, 26 August 2024 (UTC)
- I agree that knowing what a game's engine is is helpful. But simply "proprietary" can be used, as its internal name is not particularly relevant except in certain special cases where it is still heavily known and used as a tool (i.e. the Creation Engine). ᴢxᴄᴠʙɴᴍ (ᴛ) 05:46, 26 August 2024 (UTC)
- Ok, I can hold off on mentioning Dantelion anywhere. Should I find a source for each fromsoft game as being proprietary to add it to the infobox? I listed DS3 and Bloodborne already. If I need a source for each fromsoft game being propriety, would the IGN source count as a source for Elden Ring and armored core 6? Also, I don't agree with the point that it's not helping anyone. By the same vain, we would have to delete all "Development" sections on video games, as they don't help anyone either. Knowing what engine is used for a game tells you something about it's development. I agree that the source may not be strong enough though and does not really have enough detail to necessarily make it worth while to mention it. If the source mentioned some of the engine's features for example I would have a different response. J2UDY7r00CRjH (talk) 05:13, 26 August 2024 (UTC)
New Articles (August 19 to August 25)
[edit]A listing of all articles newly added to the Video Games Wikiproject (regardless of creation date). Generated by v3.20 of the RecentVGArticles script and posted by PresN. Bug reports and feature requests are appreciated. --PresN 14:36, 26 August 2024 (UTC)
- Articles deleted/removed: Nostalgames, Tribe Gaming, Timeline of Pokémon, Postman (The Legend of Zelda series), Tekken Master
- Drafts deleted/removed: Draft:Lo-Fi Games, Draft:Shadow Fight 3, Draft:Submachine (series), Draft:Epic Ballad: Rise of Heroes, Draft:Igor (Persona), Draft:Illuvium (video game), Draft:Lance Hayes, Draft:Dying Light: The Beast, Draft:Sun Haven, Draft:HansumFella, Draft:Herobrine, Draft:List of Atari 2600 prototype games, Draft:VOSS Turbo
- Articles redirected: Pokémon Sword and Shield: The Crown Tundra, Street Riders, Borderlands 4, Forge (level editor)
- Categories deleted/removed: BlazBlue characters, Chinese Paladin 3 Gaiden: Wenqing Pian characters, Chinese Paladin 3 characters, Sly Cooper characters, The Legend of Sword and Fairy 1 characters, The Legend of Sword and Fairy 2 characters, The Legend of Sword and Fairy 4 characters, The Legend of Sword and Fairy 5 Prequel characters, The Legend of Sword and Fairy 5 characters, The Legend of Sword and Fairy 6 characters, Video games based on Rick and Morty, Virtua Fighter characters, Musical video game culture
- New categories: Video games designed by Francisco Téllez de Meneses — Zxcvbnm, Video games about nanotechnology — QuantumFoam66, Cooperative video games for Linux — Vitaly Zdanevich, Cooperative video games for PlayStation 4 — Vitaly Zdanevich, Cooperative video games for PlayStation 5 — Vitaly Zdanevich, Cooperative video games for Sega Genesis — Vitaly Zdanevich, Cooperative video games for Windows — Vitaly Zdanevich, Cooperative video games for macOS — Vitaly Zdanevich, Micronet games — MimirIsSmart, Serious games — QuantumFoam66, Tiwak games — MimirIsSmart, Demonware Softwarehaus games — Waxworker, Video games developed in the Soviet Union — QuantumFoam66, Vivid Image games — Waxworker, RE Engine games — J2UDY7r00CRjH, Active Gaming Media games — Waxworker
August 19
- — Coddlebean (was previously a redirect)
- — Atubofsilverware
- — Nomader
August 20
- — FireDragonValo
- — J2UDY7r00CRjH (newly tagged – originally created 26 days ago)
- — Cyberlink420 (previously a userpage – moved out 1 month ago: undrafted by original creator)
- — RebelYasha (newly tagged – originally created 2 months ago)
August 21
- — OceanHok (was previously a redirect)
- — ElijahPepe (was previously a redirect)
- — Erickespinal26 (newly tagged – originally created 5 years ago)
- — J2UDY7r00CRjH
- — PantheonRadiance (was previously a redirect)
August 22
- — Icaldonta (was previously a redirect)
- — Vanderwaalforces
August 23
- — 26theroyal (newly tagged – originally created 14 years ago)
- — TechnoSquirrel69 (previously a draft)
August 24
- — LaukkuTheGreit
- — Masem
- — Wifione (newly tagged – originally created 14 years ago)
- — TheHumanIntersect (previously a userpage)
- — Gisrhgver (newly tagged – originally created 24 days ago)
- — AdoTang
August 25
- — MrKaraRocks (previously a draft)
- — Loftt 01 (previously a draft: accepted AfC submission)
- — Salmonpepperrice
@PresN: It probably wasn't picked up because it was a page move rather than a proper creation but Pokémon Sword and Shield Expansion Pass was created by Pokelego999 and me on August 25. CaptainGalaxy 16:17, 26 August 2024 (UTC)
Could Fortnite seasonal events be slimmed down in any way? It seems like a disproportionate amount of detail relative to the number of sources covering the everyday goings-on of Fortnite's live service. Axem Titanium (talk) 21:12, 26 August 2024 (UTC)
- There are definitely parts of the narrative that can be trimmed, but aspects such as the promotional crossovers actually do get well sourced in the media, and I was planning to make a side column for just listing those, so that the story dude can be slashed further. Masem (t) 21:19, 26 August 2024 (UTC)
I wonder how viral Forestia's infamous The Fire Mountain chapter [3][4] will go next Halloween. XD Hopefully RSes will cover the section sometime so it can be emphasised in the article.--LaukkuTheGreit (Talk•Contribs) 09:00, 27 August 2024 (UTC)
- Mafia: The Old Country seems to be a case of WP:TOOSOON. OceanHok (talk) 11:48, 27 August 2024 (UTC)
Devil Survivor duology
[edit]Hi, all. This is just a line to let anyone interested know that I've just finished/had to finish an expansion and rewrite of Shin Megami Tensei: Devil Survivor and its sequel. I thought I would be able to take them further than I have done, but I've burned out and need to put them aside (plus I've no idea how much work the GAN for SMTV will be alongside real life commitments), but it should be easy for someone else to pick them up and take them the rest of the way if they'd like. DS1 is basically GAN-ready, allowing for the usual tidying and any edits someone might want to make. DS2 still needs its reception sorting out and expanding, and there's no gameplay image, but sources for the former are on its talk page. ProtoDrake (talk) 22:57, 26 August 2024 (UTC)
- I can take on DS1. - Cukie Gherkin (talk) 03:06, 27 August 2024 (UTC)
Second, third, and fourth+ opinions on how to reorganize Mario before I do anything too drastic
[edit]Mario, as it stands currently, is a crufty mess. At some point the balance shifted from maintaining the cruft to instead working around it. Many sections are bloated with necessary details containing the fun facts of hundreds of different editors, IPs, trolls, and the folk who saw a cool fun fact on YouTube and wanted to make sure everyone else knew it ("uh, actually, Charles Martinet's first role was for a Super Mario-themed pinball game that pre-dates 64 but he wasn't credited ☝️🤓")
I don't feel the need to keep notifying you all about my progress but this one I feel is necessary to ensure I don't get into kerfuffles in the future. Before I start making any major changes to the article as it appears in the mainspace, I want to get additional opinions on how to reorganize the article sections, and go over what each section should cover.
Proposed article layout
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Any content within this article, in any section, that doesn't fit these descriptions will be removed altogether. Any questions, suggestions, or critiques? Panini! • 🥪 23:47, 26 August 2024 (UTC)
- Do you have plans to do any of the other characters once Mario is finished? I tried to do Toad a while back, but shelved the project after realizing that it would require rewriting most of the article. QuicoleJR (talk) 00:15, 27 August 2024 (UTC)
- I feel a lot of the gameplay discussion can definitely be simplified from what's there. What's in the prose currently illustrates some bits well (like how his 3D movement was planned and the character it was based on) but then there's others that feel better suited for a series article (i.e. the Super Mario Run paragraph has little bearing on him as a character).--Kung Fu Man (talk) 00:20, 27 August 2024 (UTC)
- I say use your best judgment but don't fear messing up its current status. The fact that you recognize it as a "crufty mess", unlike the last couple editors to do major work on it, means I your efforts will be a net positive. Sergecross73 msg me 00:32, 27 August 2024 (UTC)
- My only real "gripe" here is to be extremely cautious with "in popular culture". Per WP:INPOPULARCULTURE, "When properly written, such sections can positively distinguish Wikipedia from more traditional encyclopedias. [...] When poorly written or poorly maintained, however, these sections can devolve into indiscriminate collections of trivia or cruft." I'm planning on rewriting Pac-Man (character) further at some point in the future, and my approach to how to handle his appearances (as of right now, at least) was to only go in detail about Pac-Man's appearances that had some sort of relevance to the plot of what he appeared in, with a couple extra examples thrown in to wrap it up with "he's appeared in other stuff too". And this is despite the fact Pac-Man is probably the most referenced video game character in popular culture, possibly surpassing Mario. λ NegativeMP1 01:09, 27 August 2024 (UTC)
- The Mario article as it currently is appears to struggle with WP:INUNIVERSE issues, at some points it seems to treat Mario like a real person. It definitely needs some type of fix or rewrite. ᴢxᴄᴠʙɴᴍ (ᴛ) 02:01, 27 August 2024 (UTC)
- There's a lot of stuff that needs flat-out trimming. Mario needs a shave. He shouldn't have a beard. Panini! • 🥪 03:31, 28 August 2024 (UTC)
- The Mario article as it currently is appears to struggle with WP:INUNIVERSE issues, at some points it seems to treat Mario like a real person. It definitely needs some type of fix or rewrite. ᴢxᴄᴠʙɴᴍ (ᴛ) 02:01, 27 August 2024 (UTC)
- The Appearances section seems really awkward, given that there's no overarching narrative structure to the Mario games as a series, and most of them are of the form "Mario saves Peach from Bowser". It may be better to reduct that with pointer to the List of Mario games, though leaving the crossovers and other appearances outside that list as they are. --Masem (t) 02:32, 27 August 2024 (UTC)
- Hey Masem, I haven't bumped into you in a while. Could you be more specific on what should be done with this section? Because this is the one I'm troubled on the most. The Super Mario sections have general overviews on the general story (save peach from bowse), so do you suggest I lean more into that regard? And go over how Mario is really just a character they drop in every game and link to that List of Mario article? Panini! • 🥪 03:36, 28 August 2024 (UTC)
- Some of the sentences are also very awkward grammar-wise and outright contradictory, like under Puzzle Games where it says "Mario has also starred in a variety of multiple puzzle games, but sometimes only makes an appearance and is not playable. The first of which to release was Wrecking Crew, designed by Yoshio Sakamoto. Surprisingly, in this game, Mario can't jump because of hammer's weight." Harryhenry1 (talk) 09:12, 27 August 2024 (UTC)
Game engine sourcing project feedback
[edit]I have a plan for myself to add inline citations for the "|engine = [engine name]" field for every Unreal Engine game (and other engines) in the video game info box. Currently, it is difficult to tell if the field has a source or not, because sometimes the source is only cited in prose. Commonly there is no source however and we should remove these. An example of an article with no source is Epic Mickey. There is no source for Unreal Engine 4 for the remake of it. There is a source for the original one but this can be difficult to tell. Having all these have citations makes it easy to verify as this field is prone to unsourced or badly sourced information. Often the engine is only mentioned in the infobox at all and not anywhere in prose. Currently it is common for the source to be cited in the infobox already.
I want to get feedback on if I should do this. Specifically, adding citations to infoboxes makes them messy to look at, both in source and in prose. Would this be an issue? J2UDY7r00CRjH (talk) 15:18, 28 August 2024 (UTC)
- In a broad general manner: Yes. If you cannot source an engine and include it in prose, remove it from the infobox. -- ferret (talk) 15:24, 28 August 2024 (UTC)
- What about adding a source in the infobox specifically? My plan is to add an inline citation in the infobox even if it is already cited in prose. The idea is that this makes it much easier to see if there is a source for that claim, so that I can go through all of them easier. J2UDY7r00CRjH (talk) 15:26, 28 August 2024 (UTC)
- @J2UDY7r00CRjH Follow MOS:INFOBOXCITE. Ideally, the content is in the prose so does not need citations in the infobox, which complicate the display. -- ferret (talk) 16:13, 28 August 2024 (UTC)
- Wasn't aware of that, thanks for the link. I guess I won't purse this any further. I'm glad I got feedback now instead of after I already started, so thanks. J2UDY7r00CRjH (talk) 16:43, 28 August 2024 (UTC)
- @J2UDY7r00CRjH Follow MOS:INFOBOXCITE. Ideally, the content is in the prose so does not need citations in the infobox, which complicate the display. -- ferret (talk) 16:13, 28 August 2024 (UTC)
- What about adding a source in the infobox specifically? My plan is to add an inline citation in the infobox even if it is already cited in prose. The idea is that this makes it much easier to see if there is a source for that claim, so that I can go through all of them easier. J2UDY7r00CRjH (talk) 15:26, 28 August 2024 (UTC)
Anyone got a copy of GamesRadar Presents Classic Gaming Vol. 3?
[edit]Looking for pages 102-107, covering Wipeout, in "Behind The Scenes: Wip3out". GamesRadar Presents Classic Gaming Vol. 3. Bournemouth: Future plc. 2017. pp. 102–107. ISBN 978-1-78389-385-0.. Adam9007 added it to {{refideas}} a while back ago but he's been gone for years now. Der Wohltemperierte Fuchs talk 19:50, 28 August 2024 (UTC)
- Check your discord DMs. The issues are apparently up on Scribd, though you're stuck waiting through ads to read through them unless you subscribe.--Kung Fu Man (talk) 20:17, 28 August 2024 (UTC)